Benji's Scripted Episodic AE Guide

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Prelude: The Purpose of this Guide

This guide is designed to be a bird’s eye view checklist of what to know when walking into a Scripted Episodic gig as an Assistant Editor. It is designed for people who already know how to use AVID or Premiere. This guide is geared towards AVID specifically, but much of the content is translatable to Premiere as well. Notice: Every show is going to be a little different, ask your team for clarification when needed.

People & Roles

Server Setup

You’ll be working with other AEs generally, so it’s a good idea to get on the same page for how the Nexis server should be organized.

Your server workspaces will be named starting with the Show Code (an abbreviated version of the show. For example, if your show was named “Wild Nine” you might use “WILD” or “WN” as your show code. You can also ask your Post Supervisor if a Show Code has been unofficially decided upon and use that.

Workspaces (the system I've found best):

VFX Workspace? It's common to have a dedicated workspace for incoming VFX (such as "WILD_VFX"). I prefer to import VFX into episode-specific media workspaces - into the dailies workspaces (such as "WILD_MEDIA_201"). The reason I do this is because it makes it easier for future-season assists to rebuild past episodes (often used for flashbacks, etc).


Additionally, if your Dailies are being delivered by the Dailies House directly onto your server, you'll want a work space dedicated to that - for example "WILD_DAILIES_INBOX".

Project Setup

Consult with your editor about project setup, but I recommend doing the setup first, then asking what they want to change.

Example project setup:

If your editor prefers, you can also create a Sequence Template and assign track naming, example:


Talk with your editor about their preferences, they might not want a Sequence Template at all!

ProTip: For SFX I go all Mono. You can Modify Stereo SFX to make them Mono, this keeps the sequence much cleaner without having to worry about needing additional dedicated stereo tracks for SFX.

Dailies Paperwork & Binders

As your Dailies Paperwork is sent to you from various sources (Script Supervisor, Dailies Lab, DIT, Camera Team, Audio Team) you'll want to be sure to keep your files organized on the Avid Server (or if you prefer - Google Drive). If you're nice and organized, the Editor(s) and/or Assistant Editor(s) might prefer not to have a physical "Editor Binder" after all - ask the expectation. Depending on your project, your Post Coordinator or Post PA might make the binders, otherwise the task falls on the Assistant Editor(s). Below is a full range of "Binder Tab Categories", ask your Editor(s) which of the categories they would like in their binder (they probably won't want them all).


Hardware:


Binder Tab Categories (Label Names in quotes):


End Notes:

Dailies & Scripting

ScriptSynch-ing aka “Scripting” is most common in projects with a lot of dialog - such as Comedies. The process involves adding a marker to the top of each line of dialog or action for a particular take.

You’ll receive text files from the writer's assistant to be imported into AVID as Scripts. If you receive the script incorrectly parsed, the source Final Draft file will need to be re-exported with the “Avid-Based Script File” setting.

From dailies, you should receive a bin of Master clips and hopefully a bin of subclips. The subclips will typically have 1 audio channel only - a mix. This is to keep things simple for the editor. To get "ISOs" or isolated boom and lavaliers - you can match-frame-back-twice to the master clip for all audio.

Dailies may have multiple cameras, in which case you’ll need to group them (by timecode, as the dailies house should have them properly timecoded). Double check, timecode should be accurate, but may not always be.

Organize the clips in a Scene-specific bin. Group if multiple camera angles - Group by Auxiliary TC1 (Dailies House will have populated this to match across cameras). In bin view option "Frame View" change the thumbnail of the clips and groups to a frame of action.

Next, you’ll need to watch down and markup your dailies groups (or clips, if just 1 cam was rolling). One system of doing this:

After marking up your dailies, you’ll need to put them in ScriptSync and manually “script” them. Commonly editors request Improv / Alt Lines to be colored BLUE.

Set the Squiggly "Set Offscreen" line if the Person Talking is off-camera in all cameras of the group or if the Person Talking's mouth is barely visible (such as single cam over-the-shoulder shots).

The thumbnails in ScriptSync will be taken from what you set earlier to the clips/groups in bin view. But if you need to change the thumbnail display, click the white box underneath the frame and “Step Forward” AVID Command (or better yet “Step Forward 8 Frames” in your command palette).


Hotkey your marker colors for quick scripting - example Green marker onto A key, Yellow marker onto S key. Hotkey 'Rewind', 'Add Script Marker', and 'Fast Forward' adjacent - such as keys J, K, L.


Additionally I have mapped 'Rewind', 'Add Script Marker', and 'Fast Forward' to W, E, R keys when I choose to work left handed.


Here’s a bird’s eye view at the workflow:

Temp VFX

VFX Tracking

VFX tracking may be done very differently depending on your production. If it’s a light and easy show with few VFX, then your team may use Google Sheets. If your production has heavy VFX there's a good chance you have a VFX Editor who will handle these responsibilities. Here’s a tutorial series for VFX tracking etc for Google Sheets. Additional methods of tracking include FileMaker Pro databases of your own creation (often used in feature films) and ShotGrid, however these are most often used by VFX Editors on TV shows and Assistant Editors for feature films.

What kinds of things get VFX? The obvious such as greenscreens, stuff with explosions, gun shots etc. But also simple things like: stabilization, removing a boom shadow, combining two performances via split-screen, or a camera reflection in glass. All these things will need tracking.

For Episode 214, Scene 1 of Wild Nine, there are three shots needing VFX work. We’ll give them the following IDs:

The pattern, as you have figured out I’m sure, is: ShowName_EpisodeNumber_SceneNumberAsThreeDigits_IncrementsOfTen

The IncrementsOfTen for the fourth part of the VFX ID will allow adding a new VFX shot in between two pre-existing ones. For example, if you notice there’s a shot that needs VFX work between WILD_214_001_010 and WILD_214_001_020, you can name the new shot WILD_214_001_015 and so on.

Your Post Supervisor and/or Post Producer will review the VFX shots at a given time in the production, with more complex VFX often sent off earlier. See the section "Turnovers to VFX" for what to do next.

Tracking: ADR, Stock Footage, and Music Cue Sheets

Sometime at or before Picture Lock, you’ll be tracking ADR needs, Third-Party Stock Footage in the edit (Getty, etc), and a music tracker. You'll need to make tracking sheets for each.

A music cue sheet will be a Google Sheet tabbed by episode. It will contain columns for Scene #, Timecode Start, Duration (mm;ss;fr), a Library column (for music libraries - for Needle Drops just type "Needle Drop") and a Notes column. Additionally, here's a workflow to generate a music cue sheet via an automatic process. “Needle Drops” are usually popular songs by known artists, but for building music lists you’ll want to include library music which also requires licensing (Extreme Music, APM, etc), as well as tracks by the composer. You'll typically update the music cue sheet when outputs go out, after a music supervisor or composer has started to see the cuts.

ADR lines are audio pickups often required to smooth moments of your episode. Your Editor (often with your help) will record audio of themselves or someone in the office, and put a “TEMP ADR” text in the timeline above the 'temp' read - with the purpose of having the actor record that line later. Your Post Producer or Supervisor will coordinate having those lines recorded, but it will be up to you to provide a tracking sheet which will include - Cast member, the line needed, timecode, and any relevant notes. You’ll provide reference video clips for these moments so the actors can match up recording the audio properly timed - coordinate with your Post Supervisor / Post Coordinator.

Sound Cleanup, Sound Design & Adding Music

Depending on your editor’s preference - you may do little or lots of sound design. For sound design, your show may have a SFX library loaded up and ready, but it’s always best to bring your own, in case there is none provided or if yours is lacking. Multiple people may bring SFX libraries to a project, so if you don’t have one going in, you can grab one going out from your fellow AEs. All sound design is “temp” and it is the responsibility of the Post Sound / Mixers to replace. Still, don’t use any blatantly noticeable or trademarked sound effects in case they leave it in the final mix. As an honorable mention - YouTube has a wealth of sound effects; even with my expansive SFX library I find myself often pulling sounds from there.

SFX are often colored AVID Yellow and Music often AVID Blue (light and/or dark). While this is not a hard-and-fast rule (and your editor might want different colors), I'm giving it a mention as a fan of convention.

Sound Design for:


Sound Cleanup: Additionally, you'll need to do sound cleanup such as: pulling ISO's, cleaning up tone (removing background sounds), matching lav to boom/mix track, and filling in dead air with room tone.


A few quick tips for Sound Cleanup:

Outputs

Outputs for watchdown (and notes) are made to specs provided by Post Supervisor via Network, or you may get the network specs directly.

Common features of Outputs:


Common technical specs of Outputs:

Upload & Send:

Cut Progression:


Cuts may be sent named differently, check with your Post Supervisor / Producer.

Continuity Sheet

Accompanying your Outputs to the network (Producer's Cut, Network Cuts, Locked) will be a Continuity Sheet. The goal of the Continuity is to give timings for scenes, and very succinct descriptions (even if they don’t tell the entire purpose of the scene - usually just the main idea, or a sentence teasing the main event). The scene description should not give details, just one-or-two easy-to-read sentences. You can often find these descriptions on White One Line or Call Sheets, and you can repurpose them from there.

Your Post Producer or Supervisor will tell you what to do with the Continuity - you may email it to them, or they may want you to include it to the export upload location such as on PIX. Often you are provided a template in Google Sheets or MicroSoft Excel format by the Post Producer / Supervisor / Coordinator.

Promos

Sometime during the network cuts phase, you’ll be requested to send materials to Promos Department of the network. This usually consists of a video (at the specs they require - often DNxHR LB / DNxHD 36 mov or ProRes HQ mov), split audio, and sometimes an EDL for them to add cut points.

When exporting the video, you place a Red X at the bottom right of the frame for any shots that will require VFX work. The purpose is to flag Promos not to use those shots in their materials. If the episode has not yet had a VFX spotting pass, you may need to review the edit with the Editor, the Post Producer, and/or Post Supervisor to make sure no shots slip through that the Promos Department shouldn't use in their current state.

Lock & Turnovers

Sometimes you'll need to start turnovers before your episode locks. Often you'll send a "Prelock" EDL and BIN to Picture / Online. Otherwise, with any luck, your turnovers won't begin until Locked Cut phase. When an episode hits Locked Cut - it's off to the races! You'll typically be turning over the following:

Turnovers to Music

The music team (Score Composer and Music Editor) is one turnover. The turnover specs can vary from show to show, but here are the basics for Lock:

Typically music editors prefer any production (cast) singing to be included in the music aaf and wav guide track. This is the only difference in audio splits vs the Sound Mix turnover.

Turnovers to VFX

When your Post Supervisor / Post Producer gives the greenlight - it's time to send off for VFX. Often your show will use multiple Vendors in which case you'll prep separate EDL/Bins for each Vendor (your Post Supervisor / Post Producer will tell you which VFX go to which vendors). When prepping EDLs and Bins, remove color effects and collapse your multigroups.

Turnovers to Sound Mix

Prep your working sequence - Example layout:


From this sequence you will want to split your audio - DX (Dialog), FX (Sound Effects), MX (Music) on the timeline. You'll mixdown these individual stems as well as make wavs and aafs of them. Additionally you'll make EDLs of the DX tracks. Here's an example of deliverables for a show to sound mix:

Your Sound / Mix house should provide deliverable specs - you'll likely have to "ask sound mix for sound turnover specs" or ask your Post Producer / Supervisor / Coordinator to do it. Above is an example of turnovers, but your sound mix house may vary requirements.

You'll do a "picture" turnover to Online at the same time so Mix/Picture have the same working sequence (hopefully everything is just "locked" for the sake of harmony by the time you're turning over) - so you'll be able to reuse some of your Split track work.

Turnovers to Picture / Online

Continuing your work from Mix, carry over the sequences and splits into your picture turnover work bin.

Here's a list of deliverables you're likely to need for Picture/Online turnover.

Making the bin / edl:

VAM & CTM

After a period of QC and some time in the online bay between the online editor and the Post Supervisor and/or Post Producer, a VAM will be produced and sent to you. This flat-profile-looking video file (often prepped as AVID mxf + bin) will be used by you to compare with your locked edit timeline to see if anything was messed up in Online.

Overcut the video file over your edit timeline and animatte a shape to see through the layer below, this allows you to see if the VAM footage lines up to your edit footage, or if something has been improperly placed (therefore not lining up).

Report issues back to the Post Supervisor if any exist.

Eventually a color graded file - the CTM - will arrive. It should contain all final VFX. When you receive it, watch it down - similar to the VAM for issues. Report back promptly.

Wrap-Up

Consolidate ("Copy" option - not delete option) all the Production BRoll shot that season onto the "_STOCK" workspace. This will allow for the next season to have all this footage easily available to them if they just copy over your "STOCK" workspace.

For your backup drive, you can partition the hard drive to match the series’ media on the server and copy the contents over to match. This will allow next season's editorial department to easily access all the media from the drive in an organized manner.

Additionally your Post Supervisor may request a drive for master files may also be prepared, dedicated for deliverables such as the final master video files (presuming you received them) - and perhaps they'll add their paperwork deliverables onto it as well.